d3dx9_36: make sure return values are used (LLVM/Clang)

Matteo Bruni matteo.mystral at gmail.com
Wed Feb 9 07:20:25 CST 2011


         hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
+        ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected
%#x\n", hr, D3D_OK);

Copy-paste error, it should be GetLevelDesc in the ok() message. :)



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