Somewhat barebones patch to implement D3DXCreateRenderToSurface for bug 24899, how much more needs to be implemented?
Chris Robinson
chris.kcat at gmail.com
Thu Feb 17 19:53:15 CST 2011
FWIW, I had implemented this a few years ago with my (long defunct) Linux-D3D
project. I've attached what I had.
It's written in C++, but converting it to C shouldn't be too difficult. It
hasn't had any real testing, so I can't say how good of an implementation it
is (I only implemented it to satisfy a simple demo app), but perhaps it may be
a good starting point.
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