wined3d: don't set cube and volume POW2 caps if np2 textures are supported

Henri Verbeet hverbeet at gmail.com
Sun Jan 16 16:54:58 CST 2011


On 23 November 2010 21:23, Stefan Dösinger <stefan at codeweavers.com> wrote:
> Am Dienstag 23 November 2010, 17:22:50 schrieb Henri Verbeet:
>> On 23 November 2010 17:10, Stefan Dösinger <stefan at codeweavers.com> wrote:
>> > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet:
>> >> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap
>> >> into account. I would have expected that to fail the other way around
>> >> though, cards that can't do npot textures should be pretty rare.
>> >
>> > If the test was broken I'd expect it to fail on Windows, but it doesn't:
>> >
>> > http://test.winehq.org/data/892502479c3acf64257e19ec4aac113024642f4d/xp_W
>> > yldBOT1- wxp-32b-ie6/d3dx9_36:surface.html
>>
>> That's because that's a different test.
> You are right, I must have jumped a line up when I navigated through the test
> data. I should have noticed that when I pasted the link.
>
Did this patch go anywhere? AFAIK Matteo already fixed the tests.




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