wined3d: Introduce quirk for proper RGBA16 support.

Dan Kegel dank at kegel.com
Fri Jul 8 17:02:18 CDT 2011


It seems to work... but in Mass Effect 2 Demo with the patch,
the initial cinematics (where Shepard is trying to put out
the fire, and you're prompted to answer "There's no time to argue",
are very jerky, and CPU usage is very high.
I didn't have that problem without the patch.



More information about the wine-devel mailing list