wined3d: Enable blit stretching for 64 bpp
André Hentschel
nerv at dawncrow.de
Mon Jun 6 13:08:06 CDT 2011
Am 05.06.2011 02:47, schrieb Stefan Dösinger:
> On Saturday 04 June 2011 18:24:39 André Hentschel wrote:
>
>> + case 8:
>> + STRETCH_ROW(DWORD64);
>> + break;
> 64 bit formats can be floating point formats too, like ARGB16F, or RG32F. But
> Roderick's comment catches the more important issue: This code shouldn't be
> called for 64 bit formats at all since they are only supported with FBOs which
> bring hardware blitting support.
>
>
>
>
Hi Stefan and Roderick,
is should stop trying to send "3D" patches :)
either they are wrong or lead to regressions...
--
Best Regards, André Hentschel
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