[1/3] wined3d: Add GL_ARB_draw_elements_base_vertex

Henri Verbeet hverbeet at gmail.com
Tue Jun 14 05:06:11 CDT 2011


On 13 June 2011 22:59, Stefan Dösinger <stefan at codeweavers.com> wrote:
> +typedef void (WINE_GLAPI *PGLFNDRAWELEMENTSBASEVERTEX)(GLenum mode, GLsizei count, GLenum type,
> +        const GLvoid *indices, GLint basevertex);
With the usual naming convention this would be called
"PGLFNDRAWELEMENTSBASEVERTEXPROC".



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