[PATCH] dxgi: 0 / 0 means 0 for a DXGI_RATIONAL
hverbeet at gmail.com
Sun Nov 27 11:22:38 CST 2011
On 27 November 2011 18:15, Eduard - Gabriel Munteanu
<eduard.munteanu at linux360.ro> wrote:
> On Sun, Nov 27, 2011 at 05:25:08PM +0100, Henri Verbeet wrote:
>> What happens for cases like "60 / 0"? Do we get an exception, or does
>> the function return an error? MSDN for DXGI_RATIONAL says that whole
>> numbers should be represented with a denominator of 1, is something
>> like "120 / 2" valid?
> I'm wasn't sure what needed to be done for stuff like 60 / 0, so I
> thought that should result in division by zero for now. Maybe it should
> be NaN if we convert to a float, or maybe UINT_MAX for UINT, but the
> MSDN docs for DXGI_RATIONAL don't say anything about that.
> Perhaps an ERR/WARN/FIXME is in order?
> As for 120 / 2, I took "should" as a recommendation, rather than a
> definitive "must".
Possibly. The point of writing the tests is to find out what actually happens.
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