[PATCH 4/5] wined3d: Make the buffer parameter to buffer_is_dirty() const.

Josh Juran josh at iswifter.net
Mon Oct 31 13:56:32 CDT 2011


On Oct 31, 2011, at 11:48 AM, Henri Verbeet wrote:

> ---
> dlls/wined3d/buffer.c |    4 ++--
> 1 files changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
> index 45518cc..69c110a 100644
> --- a/dlls/wined3d/buffer.c
> +++ b/dlls/wined3d/buffer.c
> @@ -76,9 +76,9 @@ static inline void buffer_clear_dirty_areas(struct wined3d_buffer *This)
>     This->modified_areas = 0;
> }
> 
> -static inline BOOL buffer_is_dirty(struct wined3d_buffer *This)
> +static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer)
> {
> -    return !!This->modified_areas;
> +    return !!buffer->modified_areas;
> }
> 
> static inline BOOL buffer_is_fully_dirty(struct wined3d_buffer *This)
> -- 

Looks like you lost an 'inline'.  Was that intentional?

Josh





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