On 31 October 2011 20:03, Stefan Dösinger <stefan at codeweavers.com> wrote: > + case D3DPOOL_SCRATCH: > + case D3DPOOL_SYSTEMMEM: > + hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt, > + D3DPOOL_SCRATCH, &surface, 0); That doesn't really test D3DPOOL_SYSTEMMEM.