[3/4] d3d9/tests: Test partial block locks

Henri Verbeet hverbeet at gmail.com
Mon Oct 31 15:10:41 CDT 2011


On 31 October 2011 20:03, Stefan Dösinger <stefan at codeweavers.com> wrote:
> +                case D3DPOOL_SCRATCH:
> +                case D3DPOOL_SYSTEMMEM:
> +                    hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt,
> +                            D3DPOOL_SCRATCH, &surface, 0);
That doesn't really test D3DPOOL_SYSTEMMEM.



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