[PATCH] wined3d: Reduce console flood with an Ogre3D Game

Nicolas Le Cam niko.lecam at gmail.com
Wed Jan 25 02:15:36 CST 2012


2012/1/25 Nicolas Le Cam <niko.lecam at gmail.com>:
> 2012/1/25 Francois Gouget <fgouget at free.fr>:
>> On Wed, 25 Jan 2012, Detlef Riekenberg wrote:
>>
>>> On Sun, 2012-01-22 at 19:53 +0100, Henri Verbeet wrote:
>>> > On 22 January 2012 19:44, Detlef Riekenberg <wine.dev at web.de> wrote:
>>> > > -    if (usage & ~handled)
>>> > > +    static DWORD reported_once;
>>> > > +
>>> > > +    if (usage & ~(handled | reported_once))
>>> > > +    {
>>> > > +        reported_once |= (usage & ~handled);
>>> > >         FIXME("Unhandled usage flags %#x.\n", usage & ~handled);
>>> > > +    }
>>> > I don't think so.
>>>
>>> Sorry, I have no Idea, what objections do you have.
>>
>> I don't pretend to know what Henry meant but reported_once is not
>> initialized. It's probably put into a zero-initialized section by the
>> compiler but it looks worrying to me (I believe something like this has
>> been debated on the Linux kernel mailing list).
>>
>> I did not try to check the bit manipulations.
>>
>> --
>> Francois Gouget <fgouget at free.fr>              http://fgouget.free.fr/
>>               If you think the whole world revolves around you,
>>                 quit staring at the GPS display while driving.
>>
>>
>
> static variables are zero-initialized by default I don't think that's
> the problem. Perhaps it's because with such a patch, only the first
> unhandled flag will be reported and not others (wich can be of a
> different value), so using a bit mask to only report once every
> unhandled flags will be better ?
>
> --
> Nicolas Le Cam

I really shouldn't send mail until I get my third coffee ... sorry for
the useless noise.

-- 
Nicolas Le Cam



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