(resend) programs/winemenubuilder: scale 64x64 classic icons to 48x48 for Icns format
Francois Gouget
fgouget at codeweavers.com
Thu Oct 18 09:58:08 CDT 2012
On Wed, 17 Oct 2012, Aric Stewart wrote:
[...]
> The issue I am working on resolving here is that many older windows
> programs only provide a 64x64 icon. With the old code, because there
> is no 64x64 slot in icns files, these applications where loosing there
> icons.
If the Mac behaves sensibly when there's a a single 128x128 icon, then
in the case where there's only a 64x64 icon in the source Vincent's
suggestion of scaling up would seem to be better.
As far as I know, scaling 64x64 -> 48x48 will produce a somewhat
fuzzy-looking icon, more so than scaling down by a factor of two like
64x64 -> 32x32. Similarly, scaling up by a factor of two will produce a
blocky icon (assuming you do it by simply replicating pixels) but
scaling that back down should produce the same result as starting from
the original 64x64 icon. Scaling up by any other factor will produce a
very fuzzy icon.
So we have the following scenarios:
Windows Icns file Needed for display Result
64x64 Fuzzy 48x48 32x32 Fuzzy twice
64x64 Fuzzy 48x48 48x48 Fuzzy
64x64 Fuzzy 48x48 64x64 Fuzzy twice
64x64 Fuzzy 48x48 128x128 Fuzzy+Very fuzzy
64x64 Blocky 128x128 32x32 Fuzzy
64x64 Blocky 128x128 48x48 Fuzzy
64x64 Blocky 128x128 64x64 Perfect
64x64 Blocky 128x128 128x128 Blocky
Even if you actually have other sizes in addition to 64x64 I think the
upscaling option would actually work pretty well. So it may make sense
to change the code to scale up to 128x128 unless there's already a
128x128 icon.
--
Francois Gouget <fgouget at codeweavers.com>
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