[PATCH] user32: Add tests showing that MapWindowPoints, ClientToScreen and ScreenToClient never fail.
Rico Schüller
kgbricola at web.de
Thu Oct 18 15:27:43 CDT 2012
On 18.10.2012 21:05, Daniel Santos wrote:
> On 10/16/2012 01:12 PM, Christian Costa wrote:
>> + /* Choose point inside the client area */
>> + point.x = rect.right / 2 - 50;
>> + point.y = rect.bottom / 2 - 50;
>> + ret = ScreenToClient(wnd, &point);
>> + ok(ret, "ScreenToClient failed with %#x\n", GetLastError());
>> + ret = MapWindowPoints(NULL, wnd, &point, 1);
>> + ok(ret, "MapWindowPoints failed with %#x\n", GetLastError());
>> +
>> + /* Choose point outside the client area */
>> + point.x = rect.right / 2 + 50;
>> + point.y = rect.bottom / 2 + 50;
>> + ret = ScreenToClient(wnd, &point);
>> + ok(ret, "ScreenToClient failed with %#x\n", GetLastError());
>> + ret = MapWindowPoints(NULL, wnd, &point, 1);
>> + ok(ret, "MapWindowPoints failed with %#x\n", GetLastError());
> When I do these tests, I like throwing every stupid thing I can possibly
> come up with (and I'm gifted and coming up with stupid things) but
> always get shot down because I can't produce an example of a real-world
> app doing it. So here's one from LoTRO:
>
> 8.385:0009:Call user32.ScreenToClient(00000000,0033fd68) ret=006d4d87
>
> And if you don't return zero when it does this, the game crashes
> resulting in my in-box filling up from desperate game addicts posting to
> appdb.
>
> So if you can please include the below in your patch, I can omit it from
> mine (see http://bugs.winehq.org/show_bug.cgi?id=31979) and thank you!
>
> + /* LoTRO will do this and crash if we don't return zero, precious indeed! */
> + ret = ScreenToClient( NULL, &point );
> + ok(!ret, "ScreenToClient didn't fail as expected (got %d)\n", ret);
>
> Daniel
>
Please, be a bit more patient. The problem is known since end of August
and no one filed a bug for it. Even I asked the guy in #winehq after
creating the initial hack to file a bug for it. (Someone with a log from
the channel from 29/30. August might look up the details / logs) I
didn't send the patch, because it's only a hack and I wasn't able to
produce a nice test case and later forgot about it.
I was stuck at the different returned point results for different win
versions (see https://testbot.winehq.org/JobDetails.pl?Key=22315 - I
used uitools instead of win there to get a smaller log). So someone with
some more knowledge in that area needs to gave a hint to make a nice
test. Nevertheless attached is my latest version of the test and
implementation, but be warned, it is still not ready to be send to
wine-patches.
If I remember correctly, lotro doesn't need the Get/SetLastError part,
but I added it anyway. It may be split out and added in a later patch,
Cheers
Rico
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