[PATCH 1/3] d3dx9_36: Implement ID3DXFileDataImpl_Lock and ID3DXFileDataImpl_Unlock.
Christian Costa
titan.costa at gmail.com
Fri Jan 11 04:43:06 CST 2013
2013/1/11 Rico Schüller <kgbricola at web.de>
> On 11.01.2013 09:40, Christian Costa wrote:
>
>> static HRESULT WINAPI ID3DXFileDataImpl_Unlock(**ID3DXFileData *iface)
>> {
>> - FIXME("(%p)->(): stub\n", iface);
>> + TRACE("(%p)->()\n", iface);
>>
>> - return E_NOTIMPL;
>> + /* Nothing to do */
>> +
>> + return S_OK;
>> }
>>
>
> Hi Christian,
>
> I stumble over MSDN, it says in Remarks on http://msdn.microsoft.com/de-**
> de/library/windows/desktop/**bb205846%28v=vs.85%29.aspx<http://msdn.microsoft.com/de-de/library/windows/desktop/bb205846%28v=vs.85%29.aspx>... from that sentence I'd think that you have to do some lock count. A
> test would probably be nice. Though, msdn has a bool as return value for
> the unlock function but in the header it's a HRESULT... Is msdn wrong here?
>
> Cheers
> Rico
>
Hi Rico,
Ok. Thanks. I missed that part. I will take a look.
Patch 2 & 3 of the serie are independant.
Bye
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