Need help with debugging a directx9 game crashing

Henri Verbeet hverbeet at gmail.com
Fri Jul 19 09:06:56 CDT 2013


On 19 July 2013 15:34, Qian Hong <fracting at gmail.com> wrote:
> Further tests show that the simplest hack to avoid crashing is
> replacing line 71 to:
> FIXME("anything %x\n", 0xdeadbeef);
>
> I have no idea what the real fix is, any suggestion what is the next
> step to debug?
>
Well, it sounds a bit like some form of memory corruption. Sometimes
WINEDEBUG=warn+heap helps with tracking those down. Also, I don't
suppose the d3d9 object was already destroyed earlier?



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