Crash confuses me

Marcus Meissner marcus at jet.franken.de
Sat Mar 9 00:03:20 CST 2013


On Sat, Mar 09, 2013 at 01:40:00AM +0000, Graham wrote:
> On 08/03/13 22:40, Francois Gouget wrote:
> > On Fri, 8 Mar 2013, Marcus Meissner wrote:
> > [...]
> >> "real NOVICE" and using LD_PRELOAD or "hotpatching" does not fit together for me...?
> >>
> >> - wine uses it own elfloader, which might cause issues.
> > Really? I thought it used the standard elf loader hence the need for 
> > tricks to get the native libraries to load in the right place. What it 
> > does have however is its own PE loader. Not sure if it's relevant here.
> >
> 
> the functions i detoured in kernel32.dll.so were LoadLibrary and
> FreeLibrary, the question still remains how its even possible, this
> should be a fairly straight-forward thing to answer for you developers,
> i would had thought.  If its too much to understand , please say :/
> 
> i put code which detours LoadLibrary and FreeLibrary in kernel32.dll.so
> , but the code only runs at a later certain time after program execution
> ... ( trigger is actually a certain library loaded, i detect it in dlsym
> ) ... But in wine 1.4.1 the program crashes at a time earlier than the
> triggered detour, understand??  This don't seem physically possible, any
> explanation?


In loader/preloader.c is our own pre-elf-loader, which handles the specific address
space layouts we use.

All the library loading is very magic even to me and I have to understand it anew
every time ;)


Why not just patch the Wine source itself and build a specific Wine version for
your problem? This makes it easier and avoids need of preloading tricks.

You probably also want to patch LdrLoadDll in ntdll.

Ciao, Marcus



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