[PATCH 5/6] d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources
Henri Verbeet
hverbeet at gmail.com
Wed May 15 05:33:02 CDT 2013
On 14 May 2013 23:46, Stefan Dösinger <stefan at codeweavers.com> wrote:
> @@ -922,6 +922,8 @@ enum wined3d_display_rotation
> #define WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
> #define WINED3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
>
> +#define WINED3DCREATE_NO_VIDMEM_ACCOUNTING 0x10000000
> +
I think it makes more sense to make this a wined3d_create() flag, and
in invert it, since we also want this for d3d10+. E.g. something along
the lines of WINED3D_NO_GPU_VMM.
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