[PATCH] ddraw: add dsurface dimension tests, try 2

Henri Verbeet hverbeet at gmail.com
Mon Nov 18 09:48:38 CST 2013


On 18 November 2013 16:44, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Overall, did you check if there is a capability reporting problem? The
> game may have the bad size from our DDSCAPS structure.
>
Related to that, I don't think the maximum texture size can be larger
than the maximum surface size, and there's a small chance that the
surface's memory pool has some influence on this.



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