[PATCH 3/5] wined3d: Temporarily remove surface PBO support.

Stefan Dösinger stefandoesinger at gmail.com
Sun Nov 24 16:45:12 CST 2013


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Am 2013-11-24 11:30, schrieb Henri Verbeet:
> On 24 November 2013 00:18, Stefan Dösinger <stefan at codeweavers.com>
> wrote:
>> The implementation is strange and fairly ineffective in doing
>> what PBOs are supposed to do - avoiding pipeline stalls and
>> redundant copying. Removing it will make restructuring surfaces
>> easier and avoid temporary regressions. It will be re-added
>> later.
> Is there a good reason this can't just be fixed first?
It's certainly possible, but it comes with a greater risk of
regressions and I estimate that it will require a week of duplicated
work. The current surface location management will go away and I
prefer to migrate to the volume-style location management at the
lowest possible complexity instead of spending time fixing the old
code first.

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