[PATCH 3/6] wined3d: Move format conversion to surface_upload_data.

Henri Verbeet hverbeet at gmail.com
Wed Nov 27 10:29:25 CST 2013


On 27 November 2013 17:16, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Am 27.11.2013 um 17:05 schrieb Henri Verbeet <hverbeet at gmail.com>:
>> I'm not sure about this, why do we want this?
> To upload converted formats directly to the destination in update_texture without blitting to the unlockable default pool destination, something along the lines of the attached diff. Patch 4 interacts with this code move, this is why I’ve moved this patch ahead a bit.
>
I think we almost always want to do format conversion in the blitter.



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