[PATCH 1/5] wined3d: Don't bother about client storage in wined3d_surface_set_mem.

Stefan Dösinger stefandoesinger at gmail.com
Fri Oct 4 08:53:39 CDT 2013


Am 04.10.2013 um 15:51 schrieb Stefan Dösinger <stefandoesinger at gmail.com>:
> No codepath in wined3d_surface_blt will attempt to load a sysmem surface into a texture. fbo_blit_supported returns FALSE if src or destination are in sysmem, and so do arbfp_blit_supported and surface_blt_special. Color fills will go to a cpu side clear because of the INSYSMEM optimization. (This optimization is needed for a few other things to work correctly, but that's a different patch.)
Fwiw, the other patches are independent of this patch.




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