[PATCH 2/5] ddraw: Don't set render target / depth stencil usage on sysmem surfaces.

Stefan Dösinger stefandoesinger at gmail.com
Tue Sep 17 04:48:18 CDT 2013


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Am 2013-09-17 09:22, schrieb Henri Verbeet:
> Setting render target usage on a P8 surface for example would fail
> surface creation, while such surfaces can't be used for actual
> rendering anyway. Tests confirm that surface creation is supposed
> to succeed for P8 surfaces with both DDSCAPS_SYSTEMMEMORY and
> DDSCAPS_3DDEVICE set.
What happens when a DDSCAPS_SYSTEMMEMORY surface (P8 or otherwise) is
passed to CreateDevice or SetRenderTarget?

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