[PATCH 5/8] wined3d: Implement locking of block-based volume textures.

Henri Verbeet hverbeet at gmail.com
Tue Sep 17 06:55:18 CDT 2013


On 17 September 2013 11:39, Stefan Dösinger <stefan at codeweavers.com> wrote:
> ---
>  dlls/wined3d/volume.c | 95 +++++++++++++++++++++++++++++++++++++++++++++++----
>  1 file changed, 88 insertions(+), 7 deletions(-)
>
Can't most of this be done on the resource level instead?



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