Fixing conflicts between WineD3D and WGL

Ken Thomases ken at codeweavers.com
Mon Apr 28 10:27:25 CDT 2014


Hi,

On Apr 28, 2014, at 6:53 AM, Jerome Leclanche wrote:

> Your patchset causes X11 errors with the Battle.net client. 100%
> reproducible, and also crashes within explorer.exe with +synchronous.
> 
> I thought it was something else at first due to a bad revert and filed
> the details here: https://bugs.winehq.org/show_bug.cgi?id=36141

Thanks.  Somebody else already reported something like that in private email and I have a fix already.  I've uploaded that fix here <http://www.codeweavers.com/xfer/ken/wgl_wine_surface/wgl_surface_fix_list_moving.patch> if you want to test.  It applies on top of the original patch set plus the additional patch I linked in my previous email on this thread.  I hope to have a revised consolidated patch set soon, too.

-Ken




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