[PATCH 3/4] d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets. (try 2)

Ken Thomases ken at codeweavers.com
Mon Feb 17 17:49:17 CST 2014


On Feb 17, 2014, at 5:12 PM, Marvin wrote:

> === w8 (32 bit device) ===
> device.c:1204: Test failed: TestCooperativeLevel failed, hr 0x88760868.
> device.c:1249: Test failed: Reset failed, hr 0x88760868.
> device.c:1251: Test failed: TestCooperativeLevel failed, hr 0x88760869.
> device.c:1255: Test failed: Got unexpected value 0 for D3DRS_LIGHTING.
> device.c:1262: Test failed: D3DVIEWPORT->X = 10, expected 0.
> device.c:1263: Test failed: D3DVIEWPORT->Y = 20, expected 0.
> device.c:1264: Test failed: D3DVIEWPORT->Width = 400, expected 800.
> device.c:1265: Test failed: D3DVIEWPORT->Height = 300, expected 600.
> device.c:1266: Test failed: D3DVIEWPORT->MinZ = 2.00000003e-001, expected 0.
> device.c:1267: Test failed: D3DVIEWPORT->MaxZ = 3.00000012e-001, expected 1.
> device.c:1272: Test failed: Screen width is 640, expected 800.
> device.c:1273: Test failed: Screen height is 480, expected 600.
> device.c:1279: Test failed: Back buffer width is 640, expected 800.
> device.c:1281: Test failed: Back buffer height is 480, expected 600.
> device.c:1311: Test failed: Screen width is 640, expected 1024.
> device.c:1312: Test failed: Screen height is 480, expected 768.
> device.c:2572: Test failed: Expected foreground window 00030180, got 00010048.
> device.c:3177: Test failed: Got unexpect width 640.
> device.c:3178: Test failed: Got unexpect height 480.
> device.c:3190: Test failed: Got unexpect width 640.
> device.c:3191: Test failed: Got unexpect height 480.
> device.c:3268: Test failed: Expected wndproc 0x410530, got 0x410530.

Not related to my patch.

-Ken




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