[PATCH 2/4] d3d9/tests: Test that Direct3D9 doesn't modify the pixel format of the window it targets. (try 4)

Henri Verbeet hverbeet at gmail.com
Tue Feb 18 17:40:17 CST 2014


After thinking about it for a bit, I think the issue is essentially
that context_acquire() depends on context_enter() to set
context->restore_ctx when context_set_gl_context() needs to be called.
If only the pixel format is different context_set_gl_context() will
not be called.



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