[PATCH 2/5] ddraw/tests: Add some color key tests for complex surfaces.

Henri Verbeet hverbeet at gmail.com
Wed Jan 8 07:32:26 CST 2014


On 8 January 2014 14:30, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Am 2014-01-08 13:13, schrieb Stefan Dösinger:
>> I’ll test Prince of Persia 3D once I’m back on Linux with your
>> patches. This game uses color keys, and I am fairly sure it uses
>> mipmapped textures. I don’t know if it combines those two though.
> Patch 1 breaks Prince of Persia 3D (Wine appdb id 3743). It doesn't
> break quite in the way I expected though. Instead of gates with broken
> transparency it draws a mostly black screen, with only torch flames
> visible.
>
It's probably best to hold of on at least the first two patches in
this series then.



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