[patch]: include : Add missing API to direct-x 9's shader header

Kai Tietz ktietz70 at googlemail.com
Tue Jan 21 10:41:09 CST 2014


Hi,

2014/1/21 Dmitry Timoshkov <dmitry at baikal.ru>:
> Kai Tietz <ktietz70 at googlemail.com> wrote:
>
>> -DEFINE_GUID(IID_ID3DXConstantTable, 0x9dca3190, 0x38b9, 0x4fc3, 0x92,
>> 0xe3, 0x39, 0xc6, 0xdd, 0xfb, 0x35, 0x8b);
>> +DEFINE_GUID(IID_ID3DXConstantTable, 0xab3c758f, 0x93e, 0x4356, 0xb7,
>> 0x62, 0x4d, 0xb1, 0x8f, 0x1b, 0x3a, 0x1);
>
> A quick google search seems to contradict this change. Where does this
> come from?
You should learn to use Google more proper.  As then you would find
that IID_ID3DXConstantTable is in Wine indeed wrong.  At least for
version 43. I used as reference the documentation to be found at
http://www-personal.umich.edu/~bazald/l/api/d3dx9shader_8h.html .
> Also all of this looks like a plain copy/paste from MS headers,
> you can't do that.
This allegation is not true.  I don't copy paste.
>
> --
> Dmitry.



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