[9/9] wined3d: pass the capabilities directly to d3d_level_from_gl_info and rename it to d3d_level_from_caps
Henri Verbeet
hverbeet at gmail.com
Mon Jul 7 06:21:13 CDT 2014
On 4 July 2014 00:40, Andrei Slăvoiu <andrei.slavoiu at gmail.com> wrote:
> - if (fragment_caps.TextureOpCaps & WINED3DTEXOPCAPS_DOTPRODUCT3)
> + if (fragment_caps->TextureOpCaps & WINED3DTEXOPCAPS_DOTPRODUCT3)
> return D3D7;
> if (fragment_caps.MaxSimultaneousTextures > 1)
> return D3D6;
This doesn't compile:
directx.c: In function ‘d3d_level_from_caps’:
directx.c:1692:22: error: request for member ‘MaxSimultaneousTextures’
in something not a structure or union
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