[PATCH 1/5] wined3d: Decouple private data from the resource structure (try 3).

Stefan Dösinger stefandoesinger at gmail.com
Thu Mar 6 06:42:41 CST 2014


Am 06.03.2014 um 13:13 schrieb Henri Verbeet <hverbeet at gmail.com>:

> On 6 March 2014 10:42, Stefan Dösinger <stefan at codeweavers.com> wrote:
>> +static inline BOOL wined3d_private_store_set_private_data(struct wined3d_private_store *store,
>> +        const GUID *guid, const void *data, DWORD data_size, DWORD flags)
> ...
>> +            return E_OUTOFMEMORY;
> That's pretty ugly.
Oops, yes :-( . I missed that when I changed things to BOOL.
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