[PATCH 5/5] wined3d: Use the core version of the shader object functions.

Henri Verbeet hverbeet at gmail.com
Fri Jan 23 03:24:43 CST 2015


On 22 January 2015 at 21:10, Chris Robinson <chris.kcat at gmail.com> wrote:
> C doesn't technically allow casting function pointers to/from void*,
> <https://stackoverflow.com/questions/5579835/c-function-pointer-casting-to-void-pointer>.
Strictly speaking that's true, but I think that's in the same category
as e.g. NULL not being guaranteed to be defined as "(void *)0". I.e.,
it should be safe on any platform we'll realistically support.



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