Wineconf proposal: discuss 64-bit?
Josh DuBois
duboisj at codeweavers.com
Mon Jun 8 09:42:54 CDT 2015
I'm wondering whether it would be useful to discuss 64-bit support in
Wine at wineconf this year. I'm interested in feedback on whether it's
a useful topic.
With games in particular, 64-bit seems to be becoming a more common
requirement, especially with newer DirectX 11 games (which may start
running in wine ... sometime).
I guess the basics work on Intel Linux. Several issues remain, however:
- OS X support: compiler toolchains are an issue, there are problems
with thread-local storage.
- ARM support: I think Andre H. believes that 64-bit will be hard to
support on ARM. As far as I know there aren't yet a lot of real-world
use-cases for that, but there are certainly a lot of ARM chips around
nowdays and maybe Windows 10 will start appearing on ARM devices.
- MSI: I think there are MSI limitations which prevent some 64-bit apps
from installing (e.g., bug 29941) . I think this blocks 64-bit MS Office.
- Mono / .NET ?
- Other ... ?
It might be that there's not a great deal to do at wineconf other than
catalog the issues. If it's worth a short (not an hour - maybe if we
have some 10-15 minute segments) discussion while everyone is in the
same place, I'd be happy to try and catalog them.
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