[PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).

Aaryaman Vasishta jem456.vasishta at gmail.com
Sat Mar 26 09:39:15 CDT 2016


"regsvr32.exe d3drm.dll" returns an error saying DllRegisterServer was not
found.

I compiled the test below and ran it on an XP VM (which had the dx7 SDK
installed) just to be sure that my native win8.1 box wasn't the issue:

CoInitialize(NULL);
> hr = CoCreateInstance(&CLSID_CDirect3DRM, NULL, CLSCTX_INPROC_HANDLER,
> &IID_IDirect3DRM, &d3drm);
> ok(hr == D3DRM_OK, "Got %#x for IID_IDirect3DRM\n", hr);
> hr = CoCreateInstance(&CLSID_CDirect3DRMTexture, NULL,
> CLSCTX_INPROC_HANDLER, &IID_IDirect3DRMTexture3, &texture3);
> ok(hr == D3DRM_OK, "Got %#x for IID_IDirect3DRMTexture3\n", hr);
>

Got the following results:

d3drm.c:4309: Test failed: Got 0x80040154 for IID_IDirect3DRM
> d3drm.c:4311: Test failed: Got 0x80040154 for IID_IDirect3DRMTexture3
>


On Sat, Mar 26, 2016 at 7:55 PM, Stefan Dösinger <stefandoesinger at gmail.com>
wrote:

>
> >> CoCreateInstance(&CLSID_CDirect3DRMTexture, NULL, CLSCTX_INPROC_SERVER,
> >> &IID_IDirect3DRMTexture3, &texture3) returns REGDB_E_CLASSNOTREG. Am I
> >> missing something?
> >>
> > Does it work for IDirect3DRM? It may not be supposed to work, although
> > it's also possible d3drm.dll is just not properly registered.
> If you copied d3drm.dll from XP you'll most likely have to register it
> with regsvr32.
>
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