[PATCH vkd3d 06/10] vkd3d: Add FIXME() for ignored SampleDesc.
Józef Kucia
joseph.kucia at gmail.com
Mon Aug 27 10:27:34 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/state.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 5e401fdd9523..446e1a65029d 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -2180,6 +2180,9 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
ds_desc_from_d3d12(&graphics->ds_desc, &desc->DepthStencilState);
+ if (desc->SampleDesc.Count != 1)
+ FIXME("Ignoring sample desc %u, %u.\n", desc->SampleDesc.Count, desc->SampleDesc.Quality);
+
graphics->root_signature = root_signature;
state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
--
2.16.4
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