[PATCH vkd3d 06/10] vkd3d: Add FIXME() for ignored SampleDesc.

Józef Kucia joseph.kucia at gmail.com
Mon Aug 27 10:27:34 CDT 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d/state.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 5e401fdd9523..446e1a65029d 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -2180,6 +2180,9 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
 
     ds_desc_from_d3d12(&graphics->ds_desc, &desc->DepthStencilState);
 
+    if (desc->SampleDesc.Count != 1)
+        FIXME("Ignoring sample desc %u, %u.\n", desc->SampleDesc.Count, desc->SampleDesc.Quality);
+
     graphics->root_signature = root_signature;
 
     state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
-- 
2.16.4




More information about the wine-devel mailing list