[PATCH vkd3d 3/5] libs/vkd3d-shader: Implement vDomain.

Józef Kucia joseph.kucia at gmail.com
Tue Feb 6 06:03:02 CST 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d-shader/spirv.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 4673f850e486..817af6c91ad9 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2816,6 +2816,8 @@ vkd3d_spirv_builtin_table[] =
     {VKD3D_SIV_NONE, VKD3DSPR_GSINSTID,         VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
     {VKD3D_SIV_NONE, VKD3DSPR_OUTPOINTID,       VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
 
+    {VKD3D_SIV_NONE, VKD3DSPR_TESSCOORD,        VKD3D_TYPE_FLOAT, 3, SpvBuiltInTessCoord},
+
     {VKD3D_SIV_NONE, VKD3DSPR_DEPTHOUT,         VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth},
 
     {VKD3D_SIV_POSITION,    ~0u, VKD3D_TYPE_FLOAT, 4, SpvBuiltInPosition},
-- 
2.13.6




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