[PATCH vkd3d 3/5] libs/vkd3d-shader: Implement vDomain.
Józef Kucia
joseph.kucia at gmail.com
Tue Feb 6 06:03:02 CST 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 4673f850e486..817af6c91ad9 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2816,6 +2816,8 @@ vkd3d_spirv_builtin_table[] =
{VKD3D_SIV_NONE, VKD3DSPR_GSINSTID, VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
{VKD3D_SIV_NONE, VKD3DSPR_OUTPOINTID, VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
+ {VKD3D_SIV_NONE, VKD3DSPR_TESSCOORD, VKD3D_TYPE_FLOAT, 3, SpvBuiltInTessCoord},
+
{VKD3D_SIV_NONE, VKD3DSPR_DEPTHOUT, VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth},
{VKD3D_SIV_POSITION, ~0u, VKD3D_TYPE_FLOAT, 4, SpvBuiltInPosition},
--
2.13.6
More information about the wine-devel
mailing list