[PATCH v2] ddraw/tests: Recognize mipmap brokenness on Windows 8 and 10

Henri Verbeet hverbeet at gmail.com
Mon Jul 16 15:03:58 CDT 2018


On 15 July 2018 at 03:37, Alex Henrie <alexhenrie24 at gmail.com> wrote:
> I looked at this again today and realized that only IDirect3DDevice7
> has a Load function. So, I don't immediately see a way to rewrite the
> device load tests for DDraw 1-4. It seems like we could just move the
> existing tests to ddraw7.c.
>
IDirect3DTexture/IDirect3DTexture2 also has a Load() method, although
it's a much more limited interface. In principle moving the test from
d3d.c to ddraw7.c is fine, but that's a bit more involved than just
copying the code, since it would need some general cleanups as well.



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