[PATCH v2] wined3d: Use query buffer objects for occlusion queries.

Andrew Wesie awesie at gmail.com
Fri Sep 28 09:19:08 CDT 2018


On Fri, Sep 28, 2018 at 2:38 AM, Henri Verbeet <hverbeet at gmail.com> wrote:
>
> Unfortunately this patch fails the tests, due to issues related to
> handling query restarts. I've attached a slightly modified version
> that does pass the tests for me. Does the attached patch work for you?
>

Your patch resolves the performance issue. Your patch also resolves the
test failure in d3d9 device as you mentioned.
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