[PATCH 1/3] user32: Wait for graphics driver to be ready in EnumDisplayDevicesW.

Zhiyi Zhang zzhang at codeweavers.com
Wed Aug 14 03:21:06 CDT 2019


It's possible that EnumDisplayDevicesW gets called before graphics driver is loaded.

Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
Supersede 167499.

 dlls/user32/sysparams.c | 13 +++++++++++++
 1 file changed, 13 insertions(+)

diff --git a/dlls/user32/sysparams.c b/dlls/user32/sysparams.c
index 3f93f9c827..4541795672 100644
--- a/dlls/user32/sysparams.c
+++ b/dlls/user32/sysparams.c
@@ -736,6 +736,18 @@ static void release_display_device_init_mutex( HANDLE mutex )
     CloseHandle( mutex );
 }
 
+/* Wait until graphics driver is loaded by explorer */
+static void wait_graphics_driver_ready(void)
+{
+    static BOOL ready = FALSE;
+
+    if (!ready)
+    {
+        SendMessageW( GetDesktopWindow(), WM_NULL, 0, 0 );
+        ready = TRUE;
+    }
+}
+
 /* map value from system dpi to standard 96 dpi for storing in the registry */
 static int map_from_system_dpi( int val )
 {
@@ -4058,6 +4070,7 @@ BOOL WINAPI EnumDisplayDevicesW( LPCWSTR device, DWORD index, DISPLAY_DEVICEW *i
 
     TRACE("%s %d %p %#x\n", debugstr_w( device ), index, info, flags);
 
+    wait_graphics_driver_ready();
     mutex = get_display_device_init_mutex();
 
     /* Find adapter */
-- 
2.20.1





More information about the wine-devel mailing list