[PATCH] windowscodecs: Fix a memory leak (Valgrind).
Sven Baars
sven.wine at gmail.com
Thu Jan 24 04:59:48 CST 2019
Signed-off-by: Sven Baars <sven.wine at gmail.com>
---
dlls/windowscodecs/pngformat.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/windowscodecs/pngformat.c b/dlls/windowscodecs/pngformat.c
index 7050c95121..faffeae6ae 100644
--- a/dlls/windowscodecs/pngformat.c
+++ b/dlls/windowscodecs/pngformat.c
@@ -620,7 +620,6 @@ static HRESULT WINAPI PngDecoder_Initialize(IWICBitmapDecoder *iface, IStream *p
if (setjmp(jmpbuf))
{
ppng_destroy_read_struct(&This->png_ptr, &This->info_ptr, &This->end_info);
- HeapFree(GetProcessHeap(), 0, row_pointers);
This->png_ptr = NULL;
hr = WINCODEC_ERR_UNKNOWNIMAGEFORMAT;
goto end;
@@ -816,6 +815,9 @@ static HRESULT WINAPI PngDecoder_Initialize(IWICBitmapDecoder *iface, IStream *p
end:
LeaveCriticalSection(&This->lock);
+ if (row_pointers)
+ HeapFree(GetProcessHeap(), 0, row_pointers);
+
return hr;
}
--
2.17.1
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