[PATCH 1/5] wined3d: Use a backup device context for swapchains created on the desktop window.
Zebediah Figura
zfigura at codeweavers.com
Wed Jun 19 19:07:42 CDT 2019
From: Zebediah Figura <z.figura12 at gmail.com>
This patch was written by "naur".
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=18490
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/context.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 6a7aafc96251..bd8a324fc57d 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1961,10 +1961,16 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
context_gl->tid = GetCurrentThreadId();
context_gl->window = context->swapchain->win_handle;
- if (!(context_gl->dc = GetDCEx(context_gl->window, 0, DCX_USESTYLE | DCX_CACHE)))
+ if (context_gl->window == GetDesktopWindow())
{
+ TRACE("Swapchain is created on the desktop window, trying backup device context.\n");
+ context_gl->dc = NULL;
+ }
+ else if (!(context_gl->dc = GetDCEx(context_gl->window, 0, DCX_USESTYLE | DCX_CACHE)))
WARN("Failed to retrieve device context, trying swapchain backup.\n");
+ if (!context_gl->dc)
+ {
if (!(context_gl->dc = swapchain_get_backup_dc(context->swapchain)))
{
ERR("Failed to retrieve a device context.\n");
--
2.20.1
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