[PATCH 2/5] wined3d: Get rid of the "target" parameter to wined3d_context_init().
Henri Verbeet
hverbeet at codeweavers.com
Mon May 6 11:46:28 CDT 2019
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/context.c | 7 +++----
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 3b1832fe108..a4f4be5357c 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1910,8 +1910,7 @@ HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc,
return ctx;
}
-static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d_swapchain *swapchain,
- struct wined3d_texture *target, const struct wined3d_format *ds_format)
+static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d_swapchain *swapchain)
{
struct wined3d_device *device = swapchain->device;
DWORD state;
@@ -1952,7 +1951,7 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d
context->device = device;
context->swapchain = swapchain;
- context->current_rt.texture = target;
+ context->current_rt.texture = swapchain->front_buffer;
context->current_rt.sub_resource_idx = 0;
context->tid = GetCurrentThreadId();
@@ -1981,7 +1980,7 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, cons
return NULL;
context = &context_gl->c;
- if (!(wined3d_context_init(context, swapchain, target, ds_format)))
+ if (!(wined3d_context_init(context, swapchain)))
{
heap_free(context_gl);
return NULL;
--
2.11.0
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