[PATCH 1/4] wined3d: Introduce wined3d_stateblock_set_clip_plane().
Zebediah Figura
z.figura12 at gmail.com
Tue Oct 29 20:57:42 CDT 2019
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/stateblock.c | 16 ++++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
include/wine/wined3d.h | 2 ++
3 files changed, 19 insertions(+)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 41c97b5020..98986c735b 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1521,6 +1521,22 @@ void CDECL wined3d_stateblock_set_transform(struct wined3d_stateblock *statebloc
stateblock->changed.transform[d3dts >> 5] |= 1u << (d3dts & 0x1f);
}
+HRESULT CDECL wined3d_stateblock_set_clip_plane(struct wined3d_stateblock *stateblock,
+ UINT plane_idx, const struct wined3d_vec4 *plane)
+{
+ TRACE("stateblock %p, plane_idx %u, plane %p.\n", stateblock, plane_idx, plane);
+
+ if (plane_idx >= stateblock->device->adapter->d3d_info.limits.max_clip_distances)
+ {
+ TRACE("Application has requested clipplane this device doesn't support.\n");
+ return WINED3DERR_INVALIDCALL;
+ }
+
+ stateblock->stateblock_state.clip_planes[plane_idx] = *plane;
+ stateblock->changed.clipplane |= 1u << plane_idx;
+ return S_OK;
+}
+
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
{
union
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 297d3a0410..2b5b6c7667 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -260,6 +260,7 @@
@ cdecl wined3d_stateblock_incref(ptr)
@ cdecl wined3d_stateblock_reset(ptr)
@ cdecl wined3d_stateblock_set_blend_factor(ptr ptr)
+@ cdecl wined3d_stateblock_set_clip_plane(ptr long ptr)
@ cdecl wined3d_stateblock_set_pixel_shader(ptr ptr)
@ cdecl wined3d_stateblock_set_ps_consts_b(ptr long long ptr)
@ cdecl wined3d_stateblock_set_ps_consts_f(ptr long long ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 298cb3b270..cedbb09eba 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2663,6 +2663,8 @@ ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
void __cdecl wined3d_stateblock_reset(struct wined3d_stateblock *stateblock);
void __cdecl wined3d_stateblock_set_blend_factor(struct wined3d_stateblock *stateblock,
const struct wined3d_color *blend_factor);
+HRESULT __cdecl wined3d_stateblock_set_clip_plane(struct wined3d_stateblock *stateblock,
+ UINT plane_idx, const struct wined3d_vec4 *plane);
void __cdecl wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
HRESULT __cdecl wined3d_stateblock_set_ps_consts_b(struct wined3d_stateblock *stateblock,
unsigned int start_idx, unsigned int count, const BOOL *constants);
--
2.23.0
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