[PATCH] d3d9/tests: Introduce absdiff().
Chip Davis
cdavis at codeweavers.com
Mon Apr 6 17:55:30 CDT 2020
Sorry, but this one really does need this function. It has a comparison
that doesn't fit the pattern 'abs(x - y) <= max_diff' that
compare_uint() is intended for, and I'm not sure how to rewrite it to
fit that pattern.
Signed-off-by: Chip Davis <cdavis at codeweavers.com>
---
dlls/d3d9/tests/visual.c | 11 +++++++----
1 file changed, 7 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index f873f3ae9b3..ab754f9d3bc 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -63,11 +63,14 @@ static HWND create_window(void)
return hwnd;
}
-static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+static unsigned int absdiff(unsigned int x, unsigned int y)
{
- unsigned int diff = x > y ? x - y : y - x;
+ return x > y ? x - y : y - x;
+}
- return diff <= max_diff;
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+ return absdiff(x, y) <= max_diff;
}
static BOOL color_match(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
@@ -3191,7 +3194,7 @@ static void generate_bumpmap_textures(IDirect3DDevice9 *device) {
WORD *ptr = (WORD *)(((BYTE *)locked_rect.pBits) + (y * locked_rect.Pitch));
for (x = 0; x < 128; ++x)
{
- if(abs(x-64)>abs(y-64))
+ if(absdiff(x,64)>absdiff(y,64))
{
if(x < 64)
*ptr++ = 0xc000;
--
2.24.0
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