[PATCH 4/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_INPUT_TYPE enum.

Biswapriyo Nath nathbappai at gmail.com
Thu Aug 27 13:30:35 CDT 2020


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From 0632fe9c8feb3b011527a441853a811840607a00 Mon Sep 17 00:00:00 2001
From: Biswapriyo Nath <nathbappai at gmail.com>
Date: Thu, 27 Aug 2020 23:56:25 +0530
Subject: [PATCH 4/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_INPUT_TYPE enum.

Signed-off-by: Biswapriyo Nath <nathbappai at gmail.com>
---
 include/d3dcommon.idl | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/include/d3dcommon.idl b/include/d3dcommon.idl
index 69e4143..05577d3 100644
--- a/include/d3dcommon.idl
+++ b/include/d3dcommon.idl
@@ -694,6 +694,8 @@ typedef enum _D3D_SHADER_INPUT_TYPE
     D3D_SIT_UAV_APPEND_STRUCTURED,
     D3D_SIT_UAV_CONSUME_STRUCTURED,
     D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER,
+    D3D_SIT_RTACCELERATIONSTRUCTURE,
+    D3D_SIT_UAV_FEEDBACKTEXTURE,
     D3D10_SIT_CBUFFER = 0,
     D3D10_SIT_TBUFFER,
     D3D10_SIT_TEXTURE,
-- 
2.28.0



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