[PATCH v3 3/8] wined3d: Remove the no longer used extra stream state.
Zebediah Figura
z.figura12 at gmail.com
Wed Feb 19 09:53:52 CST 2020
This was used to implement high level patches, which were removed in 149a85c2e.
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/wined3d_private.h | 2 +-
include/wine/wined3d.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d29dfc312b..444e8fdf63 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3179,7 +3179,7 @@ struct wined3d_state
struct wined3d_vertex_declaration *vertex_declaration;
struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS];
- struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1 /* tessellated pseudo-stream */];
+ struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format;
unsigned int index_offset;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index fa5682e5bd..908a1c9266 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2141,7 +2141,7 @@ struct wined3d_stream_state
struct wined3d_stateblock_state
{
struct wined3d_vertex_declaration *vertex_declaration;
- struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1];
+ struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format;
int base_vertex_index;
--
2.25.0
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