[PATCH 6/7] ntdll: Fix spelling in some comments (codespell).
Mathew Hodson
mathew.hodson at gmail.com
Sun Jan 26 03:19:40 CST 2020
Signed-off-by: Mathew Hodson <mathew.hodson at gmail.com>
---
dlls/ntdll/rtlbitmap.c | 12 ++++++------
dlls/ntdll/sec.c | 2 +-
2 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/ntdll/rtlbitmap.c b/dlls/ntdll/rtlbitmap.c
index d0a4e5c..5bd2cd8 100644
--- a/dlls/ntdll/rtlbitmap.c
+++ b/dlls/ntdll/rtlbitmap.c
@@ -138,7 +138,7 @@ VOID WINAPI RtlSetBits(PRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
return;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
@@ -199,7 +199,7 @@ VOID WINAPI RtlClearBits(PRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
return;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
@@ -262,7 +262,7 @@ BOOLEAN WINAPI RtlAreBitsSet(PCRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
return FALSE;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
@@ -335,7 +335,7 @@ BOOLEAN WINAPI RtlAreBitsClear(PCRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount
return FALSE;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
@@ -680,7 +680,7 @@ static ULONG NTDLL_FindSetRun(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpSize)
ULONG ulFoundAt = 0, ulCount = 0;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
@@ -777,7 +777,7 @@ static ULONG NTDLL_FindClearRun(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpSiz
ULONG ulFoundAt = 0, ulCount = 0;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
- * at a time. But beware of the pointer arithmetics...
+ * at a time. But beware of the pointer arithmetic...
*/
lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
diff --git a/dlls/ntdll/sec.c b/dlls/ntdll/sec.c
index 464104d..00f523c 100644
--- a/dlls/ntdll/sec.c
+++ b/dlls/ntdll/sec.c
@@ -1140,7 +1140,7 @@ NTSTATUS WINAPI RtlCreateAcl(PACL acl,DWORD size,DWORD rev)
/**************************************************************************
* RtlFirstFreeAce [NTDLL.@]
- * looks for the AceCount+1 ACE, and if it is still within the alloced
+ * looks for the AceCount+1 ACE, and if it is still within the allocated
* ACL, return a pointer to it
*/
BOOLEAN WINAPI RtlFirstFreeAce(
--
2.7.4
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