[PATCH 6/8] ddraw: Use the WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES flag.
Marvin
testbot at winehq.org
Tue Jul 7 16:21:46 CDT 2020
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=74971
Your paranoid android.
=== w8 (32 bit report) ===
ddraw:
0b8c:ddraw2: unhandled exception c0000005 at 6A033599
=== w8 (32 bit report) ===
ddraw:
ddraw4.c:3540: Test failed: Got unexpected hr 0x887601c2.
=== w1064v1809_zh_CN (32 bit report) ===
ddraw:
ddraw7.c:4026: Test failed: Lit quad without normals has color 0x00ffff00, expected 0x00000000.
ddraw7.c:4039: Test failed: Lit quad with normals has color 0x00ffff00, expected 0x00000000.
ddraw7.c:4084: Test failed: Lit quad with light has color 0x00ffffff.
ddraw7.c:4084: Test failed: Lit quad with singular world matrix has color 0x00ffffff.
ddraw7.c:4084: Test failed: Lit quad with transformation matrix has color 0x00ffffff.
ddraw7.c:4084: Test failed: Lit quad with non-affine matrix has color 0x00ffff00.
=== debiant (32 bit report) ===
d3d9:
d3d9ex: Timeout
device: Timeout
stateblock: Timeout
visual: Timeout
ddraw:
d3d: Timeout
=== debiant (32 bit WoW report) ===
d3d9:
d3d9ex: Timeout
device: Timeout
stateblock: Timeout
visual: Timeout
ddraw:
d3d: Timeout
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