[PATCH 1/4] d3dx9: Use BitScanReverse in make_pow2.
Jacek Caban
jacek at codeweavers.com
Wed Jun 10 07:21:03 CDT 2020
Signed-off-by: Jacek Caban <jacek at codeweavers.com>
---
I left behaviour for num == 1 unchanged, but according to the comment it
should be 0. We don't seem to have a test for that.
dlls/d3dx9_36/d3dx9_private.h | 15 ++-------------
1 file changed, 2 insertions(+), 13 deletions(-)
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