[PATCH v2 3/3] d3d11/tests: Add a test for dual source blending.

Marvin testbot at winehq.org
Tue Mar 17 18:49:32 CDT 2020


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=67389

Your paranoid android.


=== w1064v1809_he (32 bit report) ===

d3d11:
d3d11.c:5776: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5777: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5778: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5781: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5782: Test failed: Got unexpected CPrimitives count: 0.

=== w2008s64 (64 bit report) ===

d3d11:
d3d11.c:5776: Test failed: Got unexpected IAVertices count: 1.
d3d11.c:5777: Test failed: Got unexpected IAPrimitives count: 1.
d3d11.c:5778: Test failed: Got unexpected VSInvocations count: 16.
d3d11.c:5779: Test failed: Got unexpected GSInvocations count: 1.
d3d11.c:5780: Test failed: Got unexpected GSPrimitives count: 1.
d3d11.c:5781: Test failed: Got unexpected CInvocations count: 1.
d3d11.c:5784: Test failed: Got unexpected PSInvocations count: 1.
d3d11.c:6106: Test failed: Got unexpected NumPrimitivesWritten: 4285164192.
d3d11.c:6109: Test failed: Got unexpected PrimitivesStorageNeeded: 4294967295.



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