[PATCH 1/4] d3d10: Add impl_from_ID3D10EffectShaderVariable.
Matteo Bruni
mbruni at codeweavers.com
Wed Mar 25 16:23:47 CDT 2020
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Signed-off-by: Matteo Bruni <
mbruni at codeweavers.com
>
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[PATCH] d3d11: Use stricmp() instead of _strnicmp(..., -1).
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