[PATCH vkd3d 2/8] include: Update the D3D_SHADER_VARIABLE_TYPE enumeration.
Zebediah Figura
zfigura at codeweavers.com
Thu Aug 19 18:44:26 CDT 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
include/vkd3d_d3dcommon.idl | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/include/vkd3d_d3dcommon.idl b/include/vkd3d_d3dcommon.idl
index 0359a749..ed6f2705 100644
--- a/include/vkd3d_d3dcommon.idl
+++ b/include/vkd3d_d3dcommon.idl
@@ -191,6 +191,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
D3D_SVT_RWSTRUCTURED_BUFFER,
D3D_SVT_APPEND_STRUCTURED_BUFFER,
D3D_SVT_CONSUME_STRUCTURED_BUFFER,
+ D3D_SVT_MIN8FLOAT,
+ D3D_SVT_MIN10FLOAT,
+ D3D_SVT_MIN16FLOAT,
+ D3D_SVT_MIN12INT,
+ D3D_SVT_MIN16INT,
+ D3D_SVT_MIN16UINT,
D3D_SVT_FORCE_DWORD = 0x7fffffff,
} D3D_SHADER_VARIABLE_TYPE;
--
2.32.0
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